Triple S by Alessandro Guida

Main Deck

Counterspell
Instant
Counter target spell.
Disenchant
Instant
Destroy target artifact or enchantment.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Savannah Lions
Creature — Cat
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Counterspell
Instant
Counter target spell.
Disenchant
Instant
Destroy target artifact or enchantment.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Savannah Lions
Creature — Cat
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Counterspell
Instant
Counter target spell.
Disenchant
Instant
Destroy target artifact or enchantment.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Savannah Lions
Creature — Cat
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Counterspell
Instant
Counter target spell.
Disenchant
Instant
Destroy target artifact or enchantment.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Savannah Lions
Creature — Cat
Mox Emerald
Artifact
: Add .
Jayemdae Tome
Artifact
, : Draw a card.
Mox Sapphire
Artifact
: Add .
Mox Pearl
Artifact
: Add .
Time Walk
Sorcery
Take an extra turn after this one.
Braingeyser
Sorcery
Target player draws X cards.
Jayemdae Tome
Artifact
, : Draw a card.
Mox Ruby
Artifact
: Add .
Black Lotus
Artifact
, Sacrifice Black Lotus: Add three mana of any one color.
Chaos Orb
Artifact
, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Mana Drain
Instant
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
Serra Angel
Creature — Angel
Flying, vigilance
Mox Jet
Artifact
: Add .
Ancestral Recall
Instant
Target player draws three cards.
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Sol Ring
Artifact
: Add .
Serra Angel
Creature — Angel
Flying, vigilance
Recall
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Mind Twist
Sorcery
Target player discards X cards at random.
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Copy Artifact
Enchantment
You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Strip Mine
Land
: Add .
, Sacrifice Strip Mine: Destroy target land.
Tundra
Land — Plains Island
(: Add or .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Underground Sea
Land — Island Swamp
(: Add or .)
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Tundra
Land — Plains Island
(: Add or .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Underground Sea
Land — Island Swamp
(: Add or .)
Island
Basic Land — Island
(: Add .)
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Tundra
Land — Plains Island
(: Add or .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Underground Sea
Land — Island Swamp
(: Add or .)
Plains
Basic Land — Plains
(: Add .)
Library of Alexandria
Land
: Add .
: Draw a card. Activate only if you have exactly seven cards in hand.
Tundra
Land — Plains Island
(: Add or .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Underground Sea
Land — Island Swamp
(: Add or .)
Plains
Basic Land — Plains
(: Add .)

Side

Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Dust to Dust
Sorcery
Exile two target artifacts.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Armageddon
Sorcery
Destroy all lands.
Armageddon
Sorcery
Destroy all lands.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
City in a Bottle
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Chains of Mephistopheles
Enchantment
If a player would draw a card except the first one they draw in each of their draw steps, that player discards a card instead. If the player discards a card this way, they draw a card. If the player doesn't discard a card this way, they mill a card.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.