Instant
Lightning Bolt deals 3 damage to any target.
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Instant
Destroy target artifact.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Lightning Bolt deals 3 damage to any target.
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Instant
Destroy target artifact.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Instant
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Lightning Bolt deals 3 damage to any target.
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Instant
Destroy target artifact.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Artifact
, : Draw a card.
Instant
Lightning Bolt deals 3 damage to any target.
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Sorcery
Flip Falling Star onto the playing area from a height of at least one foot. Falling Star deals 3 damage to each creature it lands on. Tap all creatures dealt damage by Falling Star. If Falling Star doesn't turn completely over at least once during the flip, it has no effect.
Sorcery
Earthquake deals X damage to each creature without flying and each player.
Artifact
, : Draw a card.
Artifact
, : Aladdin's Ring deals 4 damage to any target.
Artifact Creature — Wall
Defender (This creature can't attack.)
First strike
Artifact
, : Rod of Ruin deals 1 damage to any target.
Sorcery
Return target card from your graveyard to your hand.
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Artifact
, : Aladdin's Ring deals 4 damage to any target.
Artifact Creature — Construct
: Dragon Engine gets +1/+0 until end of turn.
Artifact Creature — Golem
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Sorcery
Pyrotechnics deals 4 damage divided as you choose among any number of targets.
Artifact Creature — Construct
Triskelion enters the battlefield with three +1/+1 counters on it.
Remove a +1/+1 counter from Triskelion: It deals 1 damage to any target.
Creature — Giant
Trample
Two-Headed Giant of Foriys can block an additional creature each combat.
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Instant
Inferno deals 6 damage to each creature and each player.
Artifact Creature — Construct
Flying
Tetravus enters the battlefield with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from Tetravus. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This creature can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with Tetravus. If you do, put that many +1/+1 counters on Tetravus.
Sorcery
Target player gains X life.
Sorcery
Hurricane deals X damage to each creature with flying and each player.
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land — Urza's Mine
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
Land — Urza's Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Land — Urza's Tower
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead.
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Basic Land — Mountain
(: Add .)
Land — Urza's Mine
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
Land — Urza's Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Land — Urza's Tower
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead.
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Basic Land — Mountain
(: Add .)
Land — Urza's Mine
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
Land — Urza's Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Land — Urza's Tower
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead.
Land
: Add .
, Sacrifice Strip Mine: Destroy target land.
Basic Land — Mountain
(: Add .)
Land — Urza's Mine
: Add . If you control an Urza's Power-Plant and an Urza's Tower, add instead.
Land — Urza's Power-Plant
: Add . If you control an Urza's Mine and an Urza's Tower, add instead.
Land — Urza's Tower
: Add . If you control an Urza's Mine and an Urza's Power-Plant, add instead.
Basic Land — Forest
(: Add .)
Basic Land — Mountain
(: Add .)