Elves by Gianmarco Cucciniello

Main Deck

Fyndhorn Elves
Creature — Elf Druid
: Add .
Llanowar Elves
Creature — Elf Druid
: Add .
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Llanowar Elves
Creature — Elf Druid
: Add .
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Llanowar Elves
Creature — Elf Druid
: Add .
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Llanowar Elves
Creature — Elf Druid
: Add .
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Sylvan Messenger
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Timberwatch Elf
Creature — Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Deranged Hermit
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Naturalize
Instant
Destroy target artifact or enchantment.
Sylvan Messenger
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Timberwatch Elf
Creature — Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Deranged Hermit
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Deranged Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.
Squirrel creatures get +1/+1.
Naturalize
Instant
Destroy target artifact or enchantment.
Sylvan Messenger
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Timberwatch Elf
Creature — Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Wellwisher
Creature — Elf
: You gain 1 life for each Elf on the battlefield.
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Sylvan Messenger
Creature — Elf
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When Sylvan Messenger enters, reveal the top four cards of your library. Put all Elf cards revealed this way into your hand and the rest on the bottom of your library in any order.
Timberwatch Elf
Creature — Elf
: Target creature gets +X/+X until end of turn, where X is the number of Elves on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Wellwisher
Creature — Elf
: You gain 1 life for each Elf on the battlefield.
Overrun
Sorcery
Creatures you control get +3/+3 and gain trample until end of turn.
Concordant Crossroads
World Enchantment
All creatures have haste.
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Concordant Crossroads
World Enchantment
All creatures have haste.
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)

Side

Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Crumble
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Naturalize
Instant
Destroy target artifact or enchantment.
Naturalize
Instant
Destroy target artifact or enchantment.
Steely Resolve
Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Steely Resolve
Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Tranquil Domain
Instant
Destroy all non-Aura enchantments.
Tranquil Domain
Instant
Destroy all non-Aura enchantments.
Reverent Silence
Sorcery
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
Destroy all enchantments.