White aggro-control by Nejc Mis
Main Deck
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Human Cleric
: Target creature you control gains protection from the color of your choice until end of turn.
: Target creature you control gains protection from the color of your choice until end of turn.
Creature — Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Creature — Soltari Cleric
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Protection from red
Shadow (This creature can block or be blocked by only creatures with shadow.)
Artifact
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
, : Choose a card name, then reveal a card at random from your hand. If that card has the chosen name, Cursed Scroll deals 2 damage to any target.
Enchantment
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.
Fading 5 (This enchantment enters the battlefield with five fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
Remove a fade counter from Parallax Wave: Exile target creature.
When Parallax Wave leaves the battlefield, each player returns to the battlefield all cards they own exiled with Parallax Wave.
Side
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Enchantment
Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.
Artifact and enchantment spells your opponents cast cost more to cast.
Sacrifice Aura of Silence: Destroy target artifact or enchantment.