Artifact Creature — Construct
When Su-Chi dies, add .
Instant
Lightning Bolt deals 3 damage to any target.
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Artifact Creature — Construct
When Su-Chi dies, add .
Instant
Lightning Bolt deals 3 damage to any target.
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Artifact Creature — Construct
When Su-Chi dies, add .
Instant
Lightning Bolt deals 3 damage to any target.
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Artifact Creature — Construct
When Su-Chi dies, add .
Instant
Lightning Bolt deals 3 damage to any target.
Enchantment
Whenever an opponent draws a card, Underworld Dreams deals 1 damage to that player.
Artifact
: Tap target artifact.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Destroy target land.
Artifact
, : Tap target artifact, creature, or land.
Sorcery
Target player discards X cards at random.
Artifact
: Tap target artifact.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Destroy target land.
Artifact
, : Tap target artifact, creature, or land.
Sorcery
Each player discards their hand, then draws seven cards.
Artifact
: Tap target artifact.
Sorcery
Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
Sorcery
Destroy target land.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
World Enchantment
At the beginning of each player's upkeep, destroy target nonartifact creature that player controls of their choice. It can't be regenerated.
Instant
Destroy target artifact.
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
This spell costs more to cast for each target beyond the first.
Fireball deals X damage divided evenly, rounded down, among any number of targets.
Sorcery
Each player shuffles the cards from their hand into their library, then draws that many cards.
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land — Swamp Mountain
(: Add or .)
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Basic Land — Swamp
(: Add .)
Basic Land — Swamp
(: Add .)
Land — Swamp Mountain
(: Add or .)
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Land
: Add .
, Sacrifice Strip Mine: Destroy target land.
Basic Land — Swamp
(: Add .)
Basic Land — Swamp
(: Add .)
Land — Swamp Mountain
(: Add or .)
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Basic Land — Mountain
(: Add .)
Basic Land — Swamp
(: Add .)
Basic Land — Swamp
(: Add .)
Land — Swamp Mountain
(: Add or .)
Legendary Land
: Add .
: Target creature loses all landwalk abilities until end of turn.
Basic Land — Swamp
(: Add .)
Basic Land — Swamp
(: Add .)
Basic Land — Swamp
(: Add .)