Angry Apes by Sandro Lanfredini
Main Deck
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Creature — Ogre
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of this creature.
Creature — Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Creature — Yeti
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)
Protection from white
Instant
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
If target creature has toughness 5 or greater, it gets +4/-4 until end of turn. Otherwise, it gets +4/-X until end of turn, where X is its toughness minus 1.
Enchantment
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.
Side
Creature — Human Monk
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.
Protection from black
At the beginning of each end step, if Whirling Dervish dealt damage to an opponent this turn, put a +1/+1 counter on it.