Omini Veddi by Luca Mosconi

Main Deck

Fyndhorn Elves
Creature — Elf Druid
: Add .
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
River Boa
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
River Boa
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
River Boa
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
River Boa
Creature — Snake
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
: Regenerate River Boa.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Giant Growth
Instant
Target creature gets +3/+3 until end of turn.
Land Grant
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Naturalize
Instant
Destroy target artifact or enchantment.
Llanowar Elves
Creature — Elf Druid
: Add .
Land Grant
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Naturalize
Instant
Destroy target artifact or enchantment.
Rogue Elephant
Creature — Elephant
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
Land Grant
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Invigorate
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Llanowar Elves
Creature — Elf Druid
: Add .
Rogue Elephant
Creature — Elephant
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
Land Grant
Sorcery
If you have no land cards in hand, you may reveal your hand rather than pay this spell's mana cost.
Search your library for a Forest card, reveal that card, put it into your hand, then shuffle.
Rancor
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When Rancor is put into a graveyard from the battlefield, return Rancor to its owner's hand.
Invigorate
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Llanowar Elves
Creature — Elf Druid
: Add .
Rogue Elephant
Creature — Elephant
When Rogue Elephant enters the battlefield, sacrifice it unless you sacrifice a Forest.
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Treetop Village
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Treetop Village
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Treetop Village
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Call of the Herd
Sorcery
Create a 3/3 green Elephant creature token.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Treetop Village
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)

Side

Phyrexian Furnace
Artifact
: Exile the bottom card of target player's graveyard.
, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Phyrexian Furnace
Artifact
: Exile the bottom card of target player's graveyard.
, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Phyrexian Furnace
Artifact
: Exile the bottom card of target player's graveyard.
, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Bounty of the Hunt
Instant
You may exile a green card from your hand rather than pay this spell's mana cost.
Distribute three +1/+1 counters among one, two, or three target creatures. For each +1/+1 counter you put on a creature this way, remove a +1/+1 counter from that creature at the beginning of the next cleanup step.
Rushwood Legate
Creature — Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
Rushwood Legate
Creature — Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
Rushwood Legate
Creature — Dryad
If an opponent controls an Island and you control a Forest, you may cast this spell without paying its mana cost.
Invigorate
Instant
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Crumble
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
Crumble
Instant
Destroy target artifact. It can't be regenerated. That artifact's controller gains life equal to its mana value.
Naturalize
Instant
Destroy target artifact or enchantment.
Naturalize
Instant
Destroy target artifact or enchantment.
Tranquil Domain
Instant
Destroy all non-Aura enchantments.
Tranquil Domain
Instant
Destroy all non-Aura enchantments.
Reverent Silence
Sorcery
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
Destroy all enchantments.