Army of Andrés by Andres Staccioli

Main Deck

Crusade
Enchantment
White creatures get +1/+1.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Crusade
Enchantment
White creatures get +1/+1.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Crusade
Enchantment
White creatures get +1/+1.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Crusade
Enchantment
White creatures get +1/+1.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Armageddon
Sorcery
Destroy all lands.
Disenchant
Instant
Destroy target artifact or enchantment.
Serra Angel
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Armageddon
Sorcery
Destroy all lands.
Disenchant
Instant
Destroy target artifact or enchantment.
Serra Angel
Creature — Angel
Flying
Vigilance (Attacking doesn't cause this creature to tap.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Army of Allah
Instant
Attacking creatures get +2/+0 until end of turn.
Preacher
Creature — Human Cleric
You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Army of Allah
Instant
Attacking creatures get +2/+0 until end of turn.
Preacher
Creature — Human Cleric
You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Strip Mine
Land
: Add .
, Sacrifice this land: Destroy target land.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)

Side

Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Disenchant
Instant
Destroy target artifact or enchantment.
Disenchant
Instant
Destroy target artifact or enchantment.
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.
Nevinyrral's Disk
Artifact
Nevinyrral's Disk enters tapped.
, : Destroy all artifacts, creatures, and enchantments.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Armageddon
Sorcery
Destroy all lands.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Dust to Dust
Sorcery
Exile two target artifacts.
Eye for an Eye
Instant
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Karma
Enchantment
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Repentant Blacksmith
Creature — Human
Protection from red
Spirit Link