The Hypnox's show by ALESSANDRO CROSA

Main Deck

Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Lotus Petal
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
Opportunity
Instant
Target player draws four cards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Lotus Petal
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
Opportunity
Instant
Target player draws four cards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Lotus Petal
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
Opportunity
Instant
Target player draws four cards.
Dream Halls
Enchantment
Rather than pay the mana cost for a spell, its controller may discard a card that shares a color with that spell.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Lim-Dûl's Vault
Instant
Look at the top five cards of your library. As many times as you choose, you may pay 1 life, put those cards on the bottom of your library in any order, then look at the top five cards of your library. Then shuffle and put the last cards you looked at this way on top in any order.
Lotus Petal
Artifact
, Sacrifice Lotus Petal: Add one mana of any color.
Opportunity
Instant
Target player draws four cards.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Diabolic Vision
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Diabolic Vision
Sorcery
Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Cunning Wish
Instant
You may reveal an instant card you own from outside the game and put it into your hand. Exile Cunning Wish.
Hypnox
Creature — Nightmare Horror
Flying
When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand.
When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Rush of Knowledge
Sorcery
Draw cards equal to the greatest mana value among permanents you control.
Show and Tell
Sorcery
Each player may put an artifact, creature, enchantment, or land card from their hand onto the battlefield.
Cognivore
Creature — Lhurgoyf
Flying
Cognivore's power and toughness are each equal to the number of instant cards in all graveyards.
Hypnox
Creature — Nightmare Horror
Flying
When Hypnox enters, if you cast it from your hand, exile all cards from target opponent's hand.
When Hypnox leaves the battlefield, return the exiled cards to their owner's hand.
Time Stretch
Sorcery
Target player takes two extra turns after this one.
Time Stretch
Sorcery
Target player takes two extra turns after this one.
Ancient Tomb
Land
: Add . Ancient Tomb deals 2 damage to you.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice City of Traitors.
: Add .
Underground River
Land
: Add .
: Add or . Underground River deals 1 damage to you.
Time Stretch
Sorcery
Target player takes two extra turns after this one.
Ancient Tomb
Land
: Add . Ancient Tomb deals 2 damage to you.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice City of Traitors.
: Add .
Underground River
Land
: Add .
: Add or . Underground River deals 1 damage to you.
Ancient Tomb
Land
: Add . Ancient Tomb deals 2 damage to you.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice City of Traitors.
: Add .
Underground River
Land
: Add .
: Add or . Underground River deals 1 damage to you.
Island
Basic Land — Island
(: Add .)
Ancient Tomb
Land
: Add . Ancient Tomb deals 2 damage to you.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
City of Traitors
Land
When you play another land, sacrifice City of Traitors.
: Add .
Underground River
Land
: Add .
: Add or . Underground River deals 1 damage to you.
Island
Basic Land — Island
(: Add .)

Side

Chill
Enchantment
Red spells cost more to cast.
Chill
Enchantment
Red spells cost more to cast.
Chill
Enchantment
Red spells cost more to cast.
Chill
Enchantment
Red spells cost more to cast.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Chain of Vapor
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Counterspell
Instant
Counter target spell.
Intuition
Instant
Search your library for three cards and reveal them. Target opponent chooses one. Put that card into your hand and the rest into your graveyard. Then shuffle.
Misdirection
Instant
You may exile a blue card from your hand rather than pay this spell's mana cost.
Change the target of target spell with a single target.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Words of Wisdom
Instant
You draw two cards, then each other player draws a card.