Stiflenought by Carlo Arbelli

Main Deck

Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Counterspell
Instant
Counter target spell.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Peek
Instant
Look at target player's hand.
Draw a card.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Chain of Vapor
Instant
Return target nonland permanent to its owner's hand. Then that permanent's controller may sacrifice a land. If the player does, they may copy this spell and may choose a new target for that copy.
Peek
Instant
Look at target player's hand.
Draw a card.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Thwart
Instant
You may return three Islands you control to their owner's hand rather than pay this spell's mana cost.
Counter target spell.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Cephalid Coliseum
Land
: Add . Cephalid Coliseum deals 1 damage to you.
Threshold — , , Sacrifice Cephalid Coliseum: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Essence Flare
Enchantment — Aura
Enchant creature
Enchanted creature gets +2/+0.
At the beginning of the upkeep of enchanted creature's controller, put a -0/-1 counter on that creature.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Dominate
Instant
Gain control of target creature with mana value X or less.
Dominate
Instant
Gain control of target creature with mana value X or less.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Tsabo's Web
Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tsabo's Web
Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.