Day-Z by Massimiliano Della Monaca
Main Deck
Creature — Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature — Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature — Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature — Zombie
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Carrion Feeder can't block.
Sacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
Creature — Zombie
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Creature — Zombie
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Creature — Zombie
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Creature — Zombie
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Other Zombie creatures get +1/+1.
, : Return target Zombie card from your graveyard to your hand.
Creature — Zombie
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.
Cycling (, Discard this card: Draw a card.)
When you cycle this card, you may have target player lose life equal to the number of Zombies on the battlefield.
Side
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Instant
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Instant
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
You may exile the top three black cards of your graveyard rather than pay this spell's mana cost.
Spinning Darkness deals 3 damage to target nonblack creature. You gain 3 life.
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.