Astral Slide by Luca Mattiuzzo

Main Deck

Astral Slide
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Living Wish
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Wall of Blossoms
Creature — Plant Wall
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Cartographer
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
Astral Slide
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Living Wish
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Wall of Blossoms
Creature — Plant Wall
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Cartographer
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
Astral Slide
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Living Wish
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Wall of Blossoms
Creature — Plant Wall
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Cartographer
Creature — Human
When this creature enters, you may return target land card from your graveyard to your hand.
Astral Slide
Enchantment
Whenever a player cycles a card, you may exile target creature. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step.
Living Wish
Sorcery
You may reveal a creature or land card you own from outside the game and put it into your hand. Exile Living Wish.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Wall of Blossoms
Creature — Plant Wall
Defender
When Wall of Blossoms enters the battlefield, draw a card.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Eternal Dragon
Creature — Dragon Spirit
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Decree of Justice
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Seal of Cleansing
Enchantment
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
Eternal Dragon
Creature — Dragon Spirit
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Decree of Justice
Sorcery
Create X 4/4 white Angel creature tokens with flying.
Cycling (, Discard this card: Draw a card.)
When you cycle Decree of Justice, you may pay {X}. If you do, create X 1/1 white Soldier creature tokens.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Eternal Dragon
Creature — Dragon Spirit
Flying
: Return Eternal Dragon from your graveyard to your hand. Activate only during your upkeep.
Plainscycling (, Discard this card: Search your library for a Plains card, reveal it, put it into your hand, then shuffle.)
Renewed Faith
Instant
You gain 6 life.
Cycling (, Discard this card: Draw a card.)
When you cycle Renewed Faith, you may gain 2 life.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Wing Shards
Instant
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Krosan Tusker
Creature — Boar Beast
Cycling (, Discard this card: Draw a card.)
When you cycle Krosan Tusker, you may search your library for a basic land card, reveal that card, put it into your hand, then shuffle. (Do this before you draw.)
Phyrexian Furnace
Artifact
: Exile the bottom card of target player's graveyard.
, Sacrifice Phyrexian Furnace: Exile target card from a graveyard. Draw a card.
Rune of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Cycling (, Discard this card: Draw a card.)
Wing Shards
Instant
Target player sacrifices an attacking creature.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Forest
Basic Land — Forest
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Nantuko Monastery
Land
: Add .
Threshold — : Nantuko Monastery becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if seven or more cards are in your graveyard.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Secluded Steppe
Land
Secluded Steppe enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Tranquil Thicket
Land
Tranquil Thicket enters the battlefield tapped.
: Add .
Cycling (, Discard this card: Draw a card.)
Forest
Basic Land — Forest
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)

Side

Auramancer
Creature — Human Wizard
When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
Blinding Angel
Creature — Angel
Flying (This creature can't be blocked except by creatures with flying or reach.)
Whenever this creature deals combat damage to a player, that player skips their next combat phase.
Compost
Enchantment
Whenever a black card is put into an opponent's graveyard from anywhere, you may draw a card.
Dueling Grounds
Enchantment
No more than one creature can attack each combat.
No more than one creature can block each combat.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Exalted Angel
Creature — Angel
Flying
Whenever Exalted Angel deals damage, you gain that much life.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Karmic Guide
Creature — Angel Spirit
Flying, protection from black
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Karmic Guide enters the battlefield, return target creature card from your graveyard to the battlefield.
Monk Realist
Creature — Human Monk Cleric
When Monk Realist enters the battlefield, destroy target enchantment.
Paladin en-Vec
Creature — Human Knight
First strike, protection from black and from red (This creature deals combat damage before creatures without first strike. It can't be blocked, targeted, dealt damage, or enchanted by anything black or red.)
Sacred Ground
Enchantment
Whenever a spell or ability an opponent controls causes a land to be put into your graveyard from the battlefield, return that card to the battlefield.
Teroh's Faithful
Creature — Human Cleric
When this creature enters, you gain 4 life.
Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Uktabi Orangutan
Creature — Ape
When Uktabi Orangutan enters the battlefield, destroy target artifact.
Warmth
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
Dust Bowl
Land
: Add .
, , Sacrifice a land: Destroy target nonbasic land.