White Weenie by Edoardo Menghini

Main Deck

Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Crusade
Enchantment
White creatures get +1/+1.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Crusade
Enchantment
White creatures get +1/+1.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Crusade
Enchantment
White creatures get +1/+1.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Crusade
Enchantment
White creatures get +1/+1.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Armageddon
Sorcery
Destroy all lands.
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Serra Angel
Creature — Angel
Flying, vigilance
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Chaos Orb
Artifact
, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Sol Ring
Artifact
: Add .
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Copper Tablet
Artifact
At the beginning of each player's upkeep, Copper Tablet deals 1 damage to that player.
Karakas
Legendary Land
: Add .
: Return target legendary creature to its owner's hand.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Strip Mine
Land
: Add .
, Sacrifice Strip Mine: Destroy target land.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)

Side

Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Circle of Protection: Black
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Black
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Exorcist
Creature — Human Cleric
, : Destroy target black creature.
Exorcist
Creature — Human Cleric
, : Destroy target black creature.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Armageddon
Sorcery
Destroy all lands.
Dust to Dust
Sorcery
Exile two target artifacts.
King Suleiman
Creature — Human Noble
: Destroy target Djinn or Efreet.