WB Aggro by Maikol Larini

Main Deck

Savannah Lions
Creature — Cat
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Savannah Lions
Creature — Cat
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Su-Chi
Artifact Creature — Construct
When Su-Chi dies, add .
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Fellwar Stone
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Icy Manipulator
Artifact
, : Tap target artifact, creature, or land.
Mind Twist
Sorcery
Target player discards X cards at random.
Scrubland
Land — Plains Swamp
(: Add or .)
Fellwar Stone
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Thunder Spirit
Creature — Elemental Spirit
Flying, first strike
Icy Manipulator
Artifact
, : Tap target artifact, creature, or land.
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Scrubland
Land — Plains Swamp
(: Add or .)
Fellwar Stone
Artifact
: Add one mana of any color that a land an opponent controls could produce.
Serra Angel
Creature — Angel
Flying, vigilance
Sol Ring
Artifact
: Add .
Chaos Orb
Artifact
, : If Chaos Orb is on the battlefield, flip Chaos Orb onto the battlefield from a height of at least one foot. If Chaos Orb turns over completely at least once during the flip, destroy all nontoken permanents it touches. Then destroy Chaos Orb.
Scrubland
Land — Plains Swamp
(: Add or .)
Armageddon
Sorcery
Destroy all lands.
Serra Angel
Creature — Angel
Flying, vigilance
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
City in a Bottle
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Scrubland
Land — Plains Swamp
(: Add or .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Strip Mine
Land
: Add .
, Sacrifice Strip Mine: Destroy target land.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)

Side

Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Spirit Link
Spirit Link
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Disenchant
Instant
Destroy target artifact or enchantment.
City in a Bottle
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.
Holy Light
Instant
Nonwhite creatures get -1/-1 until end of turn.
Maze of Ith
Land
: Untap target attacking creature. Prevent all combat damage that would be dealt to and dealt by that creature this turn.