Treshgeddon by Simone Imbesi

Main Deck

Nimble Mongoose
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Quirion Dryad
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Nimble Mongoose
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Quirion Dryad
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Nimble Mongoose
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Quirion Dryad
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Nimble Mongoose
Creature — Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Threshold — Nimble Mongoose gets +2/+2 as long as seven or more cards are in your graveyard.
Quirion Dryad
Creature — Dryad
Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Quirion Dryad.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Mox Diamond
Artifact
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Werebear
Creature — Human Bear Druid
: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Opt
Instant
Scry 1.
Draw a card.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Mox Diamond
Artifact
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Werebear
Creature — Human Bear Druid
: Add .
Threshold — Werebear gets +3/+3 as long as seven or more cards are in your graveyard.
Opt
Instant
Scry 1.
Draw a card.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Mox Diamond
Artifact
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Fire // Ice
Instant // Instant
Opt
Instant
Scry 1.
Draw a card.
Accumulated Knowledge
Instant
Draw a card, then draw cards equal to the number of cards named Accumulated Knowledge in all graveyards.
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Mox Diamond
Artifact
If Mox Diamond would enter the battlefield, you may discard a land card instead. If you do, put Mox Diamond onto the battlefield. If you don't, put it into its owner's graveyard.
: Add one mana of any color.
Fire // Ice
Instant // Instant
Armageddon
Sorcery
Destroy all lands.
Armageddon
Sorcery
Destroy all lands.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Plains
Basic Land — Plains
(: Add .)
Island
Basic Land — Island
(: Add .)
Armageddon
Sorcery
Destroy all lands.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Treva's Ruins
Land — Lair
When Treva's Ruins enters the battlefield, sacrifice it unless you return a non-Lair land you control to its owner's hand.
: Add , , or .
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Polluted Delta
Land
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Disenchant
Instant
Destroy target artifact or enchantment.
Disenchant
Instant
Destroy target artifact or enchantment.
Ray of Revelation
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Ray of Revelation
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Warmth
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
Warmth
Enchantment
Whenever an opponent casts a red spell, you gain 2 life.
Naturalize
Instant
Destroy target artifact or enchantment.