UW Stiflenought Deck by Curzio Moriconi

Main Deck

Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Opt
Instant
Scry 1.
Draw a card.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Opt
Instant
Scry 1.
Draw a card.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Opt
Instant
Scry 1.
Draw a card.
Meddling Mage
Creature — Human Wizard
As Meddling Mage enters the battlefield, choose a nonland card name.
Spells with the chosen name can't be cast.
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Counterspell
Instant
Counter target spell.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Opt
Instant
Scry 1.
Draw a card.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Adarkar Wastes
Land
: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Adarkar Wastes
Land
: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Adarkar Wastes
Land
: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Plains
Basic Land — Plains
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Adarkar Wastes
Land
: Add .
: Add or . Adarkar Wastes deals 1 damage to you.
Flooded Strand
Land
, Pay 1 life, Sacrifice Flooded Strand: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Cursed Totem
Artifact
Activated abilities of creatures can't be activated.
Cursed Totem
Artifact
Activated abilities of creatures can't be activated.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Tsabo's Web
Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Tsabo's Web
Artifact
When Tsabo's Web enters the battlefield, draw a card.
Each land with an activated ability that isn't a mana ability doesn't untap during its controller's untap step.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Disenchant
Instant
Destroy target artifact or enchantment.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)