BBC - Big Bad Carno by Nejc Mis

Main Deck

Sarcomancy
Enchantment
When Sarcomancy enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Carnophage
Creature — Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Dauthi Horror
Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
Dauthi Marauder
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Sarcomancy
Enchantment
When Sarcomancy enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Carnophage
Creature — Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Dauthi Horror
Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
Dauthi Marauder
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Sarcomancy
Enchantment
When Sarcomancy enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Carnophage
Creature — Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Dauthi Horror
Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
Dauthi Marauder
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Sarcomancy
Enchantment
When Sarcomancy enters, create a 2/2 black Zombie creature token.
At the beginning of your upkeep, if there are no Zombies on the battlefield, Sarcomancy deals 1 damage to you.
Carnophage
Creature — Zombie
At the beginning of your upkeep, tap Carnophage unless you pay 1 life.
Dauthi Horror
Creature — Dauthi Horror
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Horror can't be blocked by white creatures.
Dauthi Marauder
Creature — Dauthi Minion
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer
Creature — Dauthi Soldier
Shadow (This creature can block or be blocked by only creatures with shadow.)
Dauthi Slayer attacks each combat if able.
Black Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Bad Moon
Enchantment
Black creatures get +1/+1.
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Dark Ritual
Instant
Add .
Skittering Skirge
Creature — Phyrexian Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
Black Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Bad Moon
Enchantment
Black creatures get +1/+1.
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Dark Ritual
Instant
Add .
Skittering Skirge
Creature — Phyrexian Imp
Flying
When you cast a creature spell, sacrifice Skittering Skirge.
Black Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Bad Moon
Enchantment
Black creatures get +1/+1.
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Dark Ritual
Instant
Add .
Kaervek's Spite
Instant
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.
Black Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from white (This creature can't be blocked, targeted, dealt damage, or enchanted by anything white.)
Bad Moon
Enchantment
Black creatures get +1/+1.
Funeral Charm
Instant
Choose one —
• Target player discards a card.
• Target creature gets +2/-1 until end of turn.
• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
Dark Ritual
Instant
Add .
Kaervek's Spite
Instant
As an additional cost to cast this spell, sacrifice all permanents you control and discard your hand.
Target player loses 5 life.
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)

Side

Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Phyrexian Negator
Creature — Phyrexian Horror
Trample
Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
Phyrexian Negator
Creature — Phyrexian Horror
Trample
Whenever Phyrexian Negator is dealt damage, sacrifice that many permanents.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.