elves by Francesco Angelilli

Main Deck

Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Llanowar Elves
Creature — Elf Druid
: Add .
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Llanowar Elves
Creature — Elf Druid
: Add .
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Llanowar Elves
Creature — Elf Druid
: Add .
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Tangle Wire
Artifact
Fading 4 (This artifact enters the battlefield with four fade counters on it. At the beginning of your upkeep, remove a fade counter from it. If you can't, sacrifice it.)
At the beginning of each player's upkeep, that player taps an untapped artifact, creature, or land they control for each fade counter on Tangle Wire.
Llanowar Elves
Creature — Elf Druid
: Add .
Priest of Titania
Creature — Elf Druid
: Add for each Elf on the battlefield.
Wirewood Symbiote
Creature — Insect
Return an Elf you control to its owner's hand: Untap target creature. Activate only once each turn.
Quirion Ranger
Creature — Elf Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Birchlore Rangers
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Mishra's Helix
Artifact
{X}, : Tap X target lands.
Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Birchlore Rangers
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Mishra's Helix
Artifact
{X}, : Tap X target lands.
Fyndhorn Elves
Creature — Elf Druid
: Add .
Birchlore Rangers
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Biorhythm
Sorcery
Each player's life total becomes the number of creatures they control.
Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Fyndhorn Elves
Creature — Elf Druid
: Add .
Birchlore Rangers
Creature — Elf Druid Ranger
Tap two untapped Elves you control: Add one mana of any color.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Multani's Acolyte
Creature — Elf
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Multani's Acolyte enters the battlefield, draw a card.
Biorhythm
Sorcery
Each player's life total becomes the number of creatures they control.
Elvish Champion
Creature — Elf
Other Elf creatures get +1/+1 and have forestwalk. (They can't be blocked as long as defending player controls a Forest.)
Fyndhorn Elves
Creature — Elf Druid
: Add .
Tribal Forcemage
Creature — Elf Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Tribal Forcemage
Creature — Elf Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Tribal Forcemage
Creature — Elf Wizard
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
When Tribal Forcemage is turned face up, creatures of the creature type of your choice get +2/+2 and gain trample until end of turn.
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Gaea's Cradle
Legendary Land
: Add for each creature you control.
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)
Forest
Basic Land — Forest
(: Add .)

Side

Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.
Naturalize
Instant
Destroy target artifact or enchantment.
Naturalize
Instant
Destroy target artifact or enchantment.
Naturalize
Instant
Destroy target artifact or enchantment.
Naturalize
Instant
Destroy target artifact or enchantment.
Steely Resolve
Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Steely Resolve
Enchantment
As Steely Resolve enters, choose a creature type.
Creatures of the chosen type have shroud. (They can't be the targets of spells or abilities.)
Masticore
Artifact Creature — Masticore
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.
Masticore
Artifact Creature — Masticore
At the beginning of your upkeep, sacrifice Masticore unless you discard a card.
: Masticore deals 1 damage to target creature.
: Regenerate Masticore.
Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.
Caller of the Claw
Creature — Elf
Flash
When Caller of the Claw enters the battlefield, create a 2/2 green Bear creature token for each nontoken creature put into your graveyard from the battlefield this turn.