Titania's Prison by Chris Tolar
Main Deck
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Side
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.