Gabbione infernale del demone di Livorno Max Allegri 666 by Brian Torboli

Main Deck

Contamination
Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.
Zombie Infestation
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Nether Spirit
Creature — Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Contamination
Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.
Zombie Infestation
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Nether Spirit
Creature — Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Contamination
Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.
Zombie Infestation
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Nether Spirit
Creature — Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Contamination
Enchantment
At the beginning of your upkeep, sacrifice Contamination unless you sacrifice a creature.
If a land is tapped for mana, it produces instead of any other type and amount.
Zombie Infestation
Enchantment
Discard two cards: Create a 2/2 black Zombie creature token.
Cabal Therapy
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Nether Spirit
Creature — Spirit
At the beginning of your upkeep, if Nether Spirit is the only creature card in your graveyard, you may return Nether Spirit to the battlefield.
Innocent Blood
Sorcery
Each player sacrifices a creature.
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Haunting Echoes
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Innocent Blood
Sorcery
Each player sacrifices a creature.
Contagion
Instant
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.
Distribute two -2/-1 counters among one or two target creatures.
Snuff Out
Instant
If you control a Swamp, you may pay 4 life rather than pay this spell's mana cost.
Destroy target nonblack creature. It can't be regenerated.
Haunting Echoes
Sorcery
Exile all cards from target player's graveyard other than basic land cards. For each card exiled this way, search that player's library for all cards with the same name as that card and exile them. Then that player shuffles.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Innocent Blood
Sorcery
Each player sacrifices a creature.
Skeletal Scrying
Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Tainted Pact
Instant
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Sickening Dreams
Sorcery
As an additional cost to cast this spell, discard X cards.
Sickening Dreams deals X damage to each creature and each player.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Smother
Instant
Destroy target creature with mana value 3 or less. It can't be regenerated.
Skeletal Scrying
Instant
As an additional cost to cast this spell, exile X cards from your graveyard.
You draw X cards and you lose X life.
Tainted Pact
Instant
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Unmask
Sorcery
You may exile a black card from your hand rather than pay this spell's mana cost.
Target player reveals their hand. You choose a nonland card from it. That player discards that card.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Rishadan Port
Land
: Add .
, : Tap target land.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Bloodstained Mire
Land
, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Snow-Covered Swamp
Basic Snow Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Rishadan Port
Land
: Add .
, : Tap target land.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Polluted Delta
Land
, Pay 1 life, Sacrifice Polluted Delta: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Snow-Covered Swamp
Basic Snow Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Rishadan Port
Land
: Add .
, : Tap target land.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Snow-Covered Swamp
Basic Snow Land — Swamp
(: Add .)
Snow-Covered Swamp
Basic Snow Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Rishadan Port
Land
: Add .
, : Tap target land.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Snow-Covered Swamp
Basic Snow Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)
Swamp
Basic Land — Swamp
(: Add .)

Side

Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Gloom
Enchantment
White spells cost more to cast.
Activated abilities of white enchantments cost more to activate.
Perish
Sorcery
Destroy all green creatures. They can't be regenerated.
Perish
Sorcery
Destroy all green creatures. They can't be regenerated.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Dystopia
Enchantment
Cumulative upkeep—Pay 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
At the beginning of each player's upkeep, that player sacrifices a green or white permanent.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Null Rod
Artifact
Activated abilities of artifacts can't be activated.
Null Rod
Artifact
Activated abilities of artifacts can't be activated.
Null Rod
Artifact
Activated abilities of artifacts can't be activated.