Bubba Gump Shrimp by Alessandro Guida

Main Deck

Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Phyrexian Dreadnought
Artifact Creature — Phyrexian Dreadnought
Trample
When Phyrexian Dreadnought enters the battlefield, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Stifle
Instant
Counter target activated or triggered ability. (Mana abilities can't be targeted.)
Vision Charm
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Portent
Sorcery
Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.
Draw a card at the beginning of the next turn's upkeep.
Daze
Instant
You may return an Island you control to its owner's hand rather than pay this spell's mana cost.
Counter target spell unless its controller pays .
Opt
Instant
Scry 1.
Draw a card.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Counterspell
Instant
Counter target spell.
Opt
Instant
Scry 1.
Draw a card.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Counterspell
Instant
Counter target spell.
Opt
Instant
Scry 1.
Draw a card.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Counterspell
Instant
Counter target spell.
Opt
Instant
Scry 1.
Draw a card.
Impulse
Instant
Look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Gush
Instant
You may return two Islands you control to their owner's hand rather than pay this spell's mana cost.
Draw two cards.
Foil
Instant
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Flash of Insight
Instant
Look at the top X cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
Flashback—, Exile X blue cards from your graveyard. (You may cast this card from your graveyard for its flashback cost, then exile it. You can't exile Flash of Insight to pay for its own flashback cost.)
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Boomerang
Instant
Return target permanent to its owner's hand.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Boomerang
Instant
Return target permanent to its owner's hand.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Annul
Instant
Counter target artifact or enchantment spell.
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Brain Freeze
Instant
Target player mills three cards.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Hydroblast
Instant
Choose one —
• Counter target spell if it's red.
• Destroy target permanent if it's red.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Powder Keg
Artifact
At the beginning of your upkeep, you may put a fuse counter on Powder Keg.
, Sacrifice Powder Keg: Destroy each artifact and creature with mana value equal to the number of fuse counters on Powder Keg.
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Winter Orb
Artifact
As long as Winter Orb is untapped, players can't untap more than one land during their untap steps.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.