5c landsoath by Adam Gregor

Main Deck

Oath of Druids
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Terravore
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Exploration
Enchantment
You may play an additional land on each of your turns.
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
Oath of Druids
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Terravore
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Exploration
Enchantment
You may play an additional land on each of your turns.
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
Oath of Druids
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Terravore
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Exploration
Enchantment
You may play an additional land on each of your turns.
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
Oath of Druids
Enchantment
At the beginning of each player's upkeep, that player chooses target player who controls more creatures than they do and is their opponent. The first player may reveal cards from the top of their library until they reveal a creature card. If the first player does, that player puts that card onto the battlefield and all other cards revealed this way into their graveyard.
Terravore
Creature — Lhurgoyf
Trample
Terravore's power and toughness are each equal to the number of land cards in all graveyards.
Enlightened Tutor
Instant
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Exploration
Enchantment
You may play an additional land on each of your turns.
Horn of Greed
Artifact
Whenever a player plays a land, that player draws a card.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Seismic Assault
Enchantment
Discard a land card: Seismic Assault deals 2 damage to any target.
Zuran Orb
Artifact
Sacrifice a land: You gain 2 life.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Undiscovered Paradise
Land
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Seismic Assault
Enchantment
Discard a land card: Seismic Assault deals 2 damage to any target.
Seal of Cleansing
Enchantment
Sacrifice Seal of Cleansing: Destroy target artifact or enchantment.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Undiscovered Paradise
Land
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Trade Routes
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Undiscovered Paradise
Land
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Burning Wish
Sorcery
You may reveal a sorcery card you own from outside the game and put it into your hand. Exile Burning Wish.
Trade Routes
Enchantment
: Return target land you control to its owner's hand.
, Discard a land card: Draw a card.
Windswept Heath
Land
, Pay 1 life, Sacrifice Windswept Heath: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Undiscovered Paradise
Land
: Add one mana of any color. During your next untap step, as you untap your permanents, return Undiscovered Paradise to its owner's hand.
Wooded Foothills
Land
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Rishadan Port
Land
: Add .
, : Tap target land.
Dust Bowl
Land
: Add .
, , Sacrifice a land: Destroy target nonbasic land.
Forest
Basic Land — Forest
(: Add .)
Wooded Foothills
Land
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Rishadan Port
Land
: Add .
, : Tap target land.
Mishra's Factory
Land
: Add .
: Mishra's Factory becomes a 2/2 Assembly-Worker artifact creature until end of turn. It's still a land.
: Target Assembly-Worker creature gets +1/+1 until end of turn.
Forest
Basic Land — Forest
(: Add .)
Wooded Foothills
Land
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Rishadan Port
Land
: Add .
, : Tap target land.
Treetop Village
Land
Treetop Village enters the battlefield tapped.
: Add .
: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Mountain
Basic Land — Mountain
(: Add .)
Wooded Foothills
Land
, Pay 1 life, Sacrifice Wooded Foothills: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Wasteland
Land
: Add .
, Sacrifice Wasteland: Destroy target nonbasic land.
Rishadan Port
Land
: Add .
, : Tap target land.
Plains
Basic Land — Plains
(: Add .)
Mountain
Basic Land — Mountain
(: Add .)

Side

Duress
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Gerrard's Verdict
Sorcery
Target player discards two cards. You gain 3 life for each land card discarded this way.
Pyroclasm
Sorcery
Pyroclasm deals 2 damage to each creature.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
Cataclysm
Sorcery
Each player chooses from among the permanents they control an artifact, a creature, an enchantment, and a land, then sacrifices the rest.
Calming Verse
Sorcery
Destroy all enchantments you don't control. Then if you control an untapped land, destroy all enchantments you control.
Anarchy
Sorcery
Destroy all white permanents.
Grizzly Fate
Sorcery
Create two 2/2 green Bear creature tokens.
Threshold — Create four 2/2 green Bear creature tokens instead if seven or more cards are in your graveyard.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Mulch
Sorcery
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Hull Breach
Sorcery
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Choke
Enchantment
Islands don't untap during their controllers' untap steps.
Engineered Plague
Enchantment
As Engineered Plague enters the battlefield, choose a creature type.
All creatures of the chosen type get -1/-1.
Defense Grid
Artifact
Each spell costs more to cast except during its controller's turn.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Tormod's Crypt
Artifact
, Sacrifice Tormod's Crypt: Exile target player's graveyard.