Mono white aggro by Emiliano Zanon

Main Deck

White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Savannah Lions
Creature — Cat
Clergy of the Holy Nimbus
Creature — Human Cleric
If Clergy of the Holy Nimbus would be destroyed, regenerate it.
: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Crusade
Enchantment
White creatures get +1/+1.
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Savannah Lions
Creature — Cat
Clergy of the Holy Nimbus
Creature — Human Cleric
If Clergy of the Holy Nimbus would be destroyed, regenerate it.
: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Crusade
Enchantment
White creatures get +1/+1.
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Savannah Lions
Creature — Cat
Clergy of the Holy Nimbus
Creature — Human Cleric
If Clergy of the Holy Nimbus would be destroyed, regenerate it.
: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Crusade
Enchantment
White creatures get +1/+1.
White Knight
Creature — Human Knight
First strike (This creature deals combat damage before creatures without first strike.)
Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.)
Tundra Wolves
Creature — Wolf
First strike (This creature deals combat damage before creatures without first strike.)
Savannah Lions
Creature — Cat
Clergy of the Holy Nimbus
Creature — Human Cleric
If Clergy of the Holy Nimbus would be destroyed, regenerate it.
: Clergy of the Holy Nimbus can't be regenerated this turn. Only your opponents may activate this ability.
Crusade
Enchantment
White creatures get +1/+1.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Serra Angel
Creature — Angel
Flying, vigilance
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Preacher
Creature — Human Cleric
You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Serra Angel
Creature — Angel
Flying, vigilance
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Preacher
Creature — Human Cleric
You may choose not to untap Preacher during your untap step.
: For as long as Preacher remains tapped, gain control of target creature of an opponent's choice they control.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Serra Angel
Creature — Angel
Flying, vigilance
Land Tax
Enchantment
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Army of Allah
Instant
Attacking creatures get +2/+0 until end of turn.
Swords to Plowshares
Instant
Exile target creature. Its controller gains life equal to its power.
Disenchant
Instant
Destroy target artifact or enchantment.
Sol Ring
Artifact
: Add .
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Army of Allah
Instant
Attacking creatures get +2/+0 until end of turn.
Armageddon
Sorcery
Destroy all lands.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Armageddon
Sorcery
Destroy all lands.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Armageddon
Sorcery
Destroy all lands.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Karakas
Legendary Land
: Add .
: Return target legendary creature to its owner's hand.
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)
Plains
Basic Land — Plains
(: Add .)

Side

Spirit Link
Spirit Link
Spirit Link
Conversion
Enchantment
At the beginning of your upkeep, sacrifice Conversion unless you pay .
All Mountains are Plains.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Divine Offering
Instant
Destroy target artifact. You gain life equal to its mana value.
Karma
Enchantment
At the beginning of each player's upkeep, Karma deals damage to that player equal to the number of Swamps they control.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Circle of Protection: Red
Enchantment
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Holy Light
Instant
Nonwhite creatures get -1/-1 until end of turn.
Holy Light
Instant
Nonwhite creatures get -1/-1 until end of turn.
Dust to Dust
Sorcery
Exile two target artifacts.
Dust to Dust
Sorcery
Exile two target artifacts.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.