+ by Andrea Margheri

Main Deck

Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counterspell
Instant
Counter target spell.
Remove Enchantments
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counterspell
Instant
Counter target spell.
Remove Enchantments
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .
Power Sink
Instant
Counter target spell unless its controller pays {X}. If that player doesn't, they tap all lands with mana abilities they control and lose all unspent mana.
Counterspell
Instant
Counter target spell.
Remove Enchantments
Instant
Return to your hand all enchantments you both own and control, all Auras you own attached to permanents you control, and all Auras you own attached to attacking creatures your opponents control. Then destroy all other enchantments you control, all other Auras attached to permanents you control, and all other Auras attached to attacking creatures your opponents control.
Howling Mine
Artifact
At the beginning of each player's draw step, if Howling Mine is untapped, that player draws an additional card.
Stasis
Enchantment
Players skip their untap steps.
At the beginning of your upkeep, sacrifice Stasis unless you pay .
Mox Pearl
Artifact
: Add .
Mox Sapphire
Artifact
: Add .
Mox Jet
Artifact
: Add .
Mox Ruby
Artifact
: Add .
Boomerang
Instant
Return target permanent to its owner's hand.
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
Disenchant
Instant
Destroy target artifact or enchantment.
Sol Ring
Artifact
: Add .
Mana Drain
Instant
Counter target spell. At the beginning of your next main phase, add an amount of equal to that spell's mana value.
Boomerang
Instant
Return target permanent to its owner's hand.
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
Disenchant
Instant
Destroy target artifact or enchantment.
Black Lotus
Artifact
, Sacrifice Black Lotus: Add three mana of any one color.
Time Vault
Artifact
Time Vault enters the battlefield tapped.
Time Vault doesn't untap during your untap step.
If you would begin your turn while Time Vault is tapped, you may skip that turn instead. If you do, untap Time Vault.
: Take an extra turn after this one.
Boomerang
Instant
Return target permanent to its owner's hand.
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Kismet
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Timetwister
Sorcery
Each player shuffles their hand and graveyard into their library, then draws seven cards. (Then put Timetwister into its owner's graveyard.)
Recall
Sorcery
Discard X cards, then return a card from your graveyard to your hand for each card discarded this way. Exile Recall.
Mox Emerald
Artifact
: Add .
Black Vise
Artifact
As Black Vise enters the battlefield, choose an opponent.
At the beginning of the chosen player's upkeep, Black Vise deals X damage to that player, where X is the number of cards in their hand minus 4.
Kismet
Enchantment
Artifacts, creatures, and lands your opponents control enter the battlefield tapped.
Mind Twist
Sorcery
Target player discards X cards at random.
Ancestral Recall
Instant
Target player draws three cards.
Time Walk
Sorcery
Take an extra turn after this one.
Tundra
Land — Plains Island
(: Add or .)
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Demonic Tutor
Sorcery
Search your library for a card, put that card into your hand, then shuffle.
Tundra
Land — Plains Island
(: Add or .)
City of Brass
Land
Whenever City of Brass becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Underground Sea
Land — Island Swamp
(: Add or .)
Tundra
Land — Plains Island
(: Add or .)
Library of Alexandria
Land
: Add .
: Draw a card. Activate only if you have exactly seven cards in hand.
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Underground Sea
Land — Island Swamp
(: Add or .)
Tundra
Land — Plains Island
(: Add or .)
Plains
Basic Land — Plains
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)
Island
Basic Land — Island
(: Add .)

Side

Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Blue Elemental Blast
Instant
Choose one —
• Counter target red spell.
• Destroy target red permanent.
Circle of Protection: Black
Enchantment
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Disenchant
Instant
Destroy target artifact or enchantment.
Disenchant
Instant
Destroy target artifact or enchantment.
Ivory Tower
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Ivory Tower
Artifact
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Serra Angel
Creature — Angel
Flying, vigilance
Serra Angel
Creature — Angel
Flying, vigilance
Moat
Enchantment
Creatures without flying can't attack.
Mana Short
Instant
Tap all lands target player controls and that player loses all unspent mana.
Balance
Sorcery
Each player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. Players discard cards and sacrifice creatures the same way.
Wrath of God
Sorcery
Destroy all creatures. They can't be regenerated.
City in a Bottle
Artifact
Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them.
Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.