angry heremit by Fabrizio Leuzzi
Main Deck
Creature — Human Druid
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature — Human Druid
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature — Human Druid
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Creature — Human Druid
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Sorcery
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.
Sorcery
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.
Side
Creature — Human Nomad
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When Ghitu Slinger enters the battlefield, it deals 2 damage to any target.
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Destroy target enchantment.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Creature — Human Wizard
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Sacrifice a land: Target creature you control gains shroud until end of turn. (It can't be the target of spells or abilities.)
Instant
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Choose one —
• Target player mills four cards.
• Choose a land type and a basic land type. Each land of the first chosen type becomes the second chosen type until end of turn.
• Target artifact phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
Instant
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Return the top creature card of your graveyard to the battlefield. That creature gains haste until end of turn. Exile it at the beginning of the next end step.
Instant
Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Target player shuffles up to two target cards from their graveyard into their library.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose a nonland card name. Target player reveals their hand and discards all cards with that name.
Flashback—Sacrifice a creature. (You may cast this card from your graveyard for its flashback cost. Then exile it.)